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 1st Class of Survival skills

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Ryan
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PostSubject: Re: 1st Class of Survival skills   Sat Jun 14, 2008 5:57 am

May I join?
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Lady Gwenth
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PostSubject: Re: 1st Class of Survival skills   Sat Jun 14, 2008 6:01 am

JUST FILL OUT THE FORMS!!!!!!!!! AND DON"T MAKE ME ANGRY!
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Ryan
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PostSubject: Re: 1st Class of Survival skills   Sat Jun 14, 2008 9:56 am

Ok I signed up....

Takes book.
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Lunatia
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PostSubject: Re: 1st Class of Survival skills   Sat Jun 14, 2008 10:14 am

Is there anything you wanna to ask about this lesson?

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Ryan
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PostSubject: Re: 1st Class of Survival skills   Sun Jun 15, 2008 10:02 am

Lunatia wrote:
Move on the next topic

Status System

This is very important, everyone should know this so you will know what to increase to make you stronger.
When you first create a character, it'll ask you to assign 'points' to these
four categories: Power, Magic, Sense and Charm.

You have the basic status that is given randomly to every character.

What this 'point allocation' does is that every time you level up, you will get a status boost.

You are NOT allowed to change this once your point is allocated.

Under the 4 major categories are 3 sub-categories, and they are as follows:

Power:
Attack (AP) - Controls damage done by physical melee.
Hit Rate (AC) - Controls the accuracy of physical melee and damage for guns.
Attack Speed (DX) - Controls the speed/delay of physical melee.

Magic:
Mana Points (MP) - Increases amount of mana points you have.
Magic Ability (MA) - Controls damage done by magic attacks.
Magic Defense (MD) - Controls damage taken when hit by a magic attack.

Sense:
Weight (WT) - Increases weight limit (amount of stuff you can carry)
Sensibility/Digging Ability (DA) - Controls crit damage and how well you dig,
as well as shuriken damage for fox type characters.
Luck (LK) - Controls critical hit probability and gun hit rate.

Charm:
Hit Points (HP) - Increases your hit point level.
Defense Points (DP) - Controls damage taken when hit by a physical attack.
Hit Evasion (HV) - Controls the probability of dodging a physical attack.

Every time you level, all of these categories will receive a slight boost(randomly increased by 1/2 points in random stat)
In addition to this passive boost, every level you get 4 'bonus points', with which you may put into ANY category you want.
(this one you can decide which one do u want to increase)

[ u need to tell me which one do you want to increase for your 4 bonus points, PM me.
or you wont get your 4 bonus points allocated]



Any questions??

I kinds don't get this, could you please explain.

Also as a Hero do you master each skill or your type only?
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Rachel
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PostSubject: Re: 1st Class of Survival skills   Mon Jun 16, 2008 10:51 pm

Fills out form.

I'll join too... if I can...
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Lunatia
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PostSubject: Re: 1st Class of Survival skills   Mon Jun 16, 2008 10:59 pm

Rachel wrote:
Fills out form.

I'll join too... if I can...

You'll need to regis 1st Rachel, then you can come back to this class

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Lunatia
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PostSubject: Re: 1st Class of Survival skills   Mon Jun 16, 2008 11:01 pm

Ryan wrote:
Lunatia wrote:
Move on the next topic

Status System

This is very important, everyone should know this so you will know what to increase to make you stronger.
When you first create a character, it'll ask you to assign 'points' to these
four categories: Power, Magic, Sense and Charm.

You have the basic status that is given randomly to every character.

What this 'point allocation' does is that every time you level up, you will get a status boost.

You are NOT allowed to change this once your point is allocated.

Under the 4 major categories are 3 sub-categories, and they are as follows:

Power:
Attack (AP) - Controls damage done by physical melee.
Hit Rate (AC) - Controls the accuracy of physical melee and damage for guns.
Attack Speed (DX) - Controls the speed/delay of physical melee.

Magic:
Mana Points (MP) - Increases amount of mana points you have.
Magic Ability (MA) - Controls damage done by magic attacks.
Magic Defense (MD) - Controls damage taken when hit by a magic attack.

Sense:
Weight (WT) - Increases weight limit (amount of stuff you can carry)
Sensibility/Digging Ability (DA) - Controls crit damage and how well you dig,
as well as shuriken damage for fox type characters.
Luck (LK) - Controls critical hit probability and gun hit rate.

Charm:
Hit Points (HP) - Increases your hit point level.
Defense Points (DP) - Controls damage taken when hit by a physical attack.
Hit Evasion (HV) - Controls the probability of dodging a physical attack.

Every time you level, all of these categories will receive a slight boost(randomly increased by 1/2 points in random stat)
In addition to this passive boost, every level you get 4 'bonus points', with which you may put into ANY category you want.
(this one you can decide which one do u want to increase)

[ u need to tell me which one do you want to increase for your 4 bonus points, PM me.
or you wont get your 4 bonus points allocated]



Any questions??

I kinds don't get this, could you please explain.

Also as a Hero do you master each skill or your type only?

All of them are the status you can get in the game(well, in this case we take some of them, if i have time, i'll add the rest)
These status is needed to build your character, and determines what kind of hero you are.

As a hero, you will be able to master skills of the type you are in.Thats all.

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"Anyone that doesnt cry cant be strong. No matter what happens, after you cry, then you can face the problem better.But, crying when need to cry is another way to show strength"
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Rachel
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PostSubject: Re: 1st Class of Survival skills   Tue Jun 17, 2008 12:02 am

Takes Book
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Lunatia
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PostSubject: Re: 1st Class of Survival skills   Tue Jun 17, 2008 12:03 am

welcome to the class Rachel..

Do you have any questions?

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"Anyone that doesnt cry cant be strong. No matter what happens, after you cry, then you can face the problem better.But, crying when need to cry is another way to show strength"
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Rachel
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PostSubject: Re: 1st Class of Survival skills   Tue Jun 17, 2008 12:10 am

I understand It all
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Lunatia
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PostSubject: Re: 1st Class of Survival skills   Tue Jun 17, 2008 12:17 am

Thats really good!!
If you do, then you can continue to the 2nd class.

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"Anyone that doesnt cry cant be strong. No matter what happens, after you cry, then you can face the problem better.But, crying when need to cry is another way to show strength"
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Rachel
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PostSubject: Re: 1st Class of Survival skills   Tue Jun 17, 2008 12:24 am

Ok, can you check your PMs though...
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grim heathen
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PostSubject: Re: 1st Class of Survival skills   Thu Jul 17, 2008 8:32 am

Fox walks into the lesson room.
"I am here for my first Survival Lesson"
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Lunatia
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PostSubject: Re: 1st Class of Survival skills   Thu Jul 17, 2008 5:57 pm

[mostly explained in the 1st few pages in front, you just gotta to read that..
need to make new class soon]

"welcome..please catch up with the others student okay?
We have discussed a few things earlier."

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"Anyone that doesnt cry cant be strong. No matter what happens, after you cry, then you can face the problem better.But, crying when need to cry is another way to show strength"
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Devin
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PostSubject: Re: 1st Class of Survival skills   Fri Jul 18, 2008 3:41 am

Form all filled out.

"Okay, I'm here for class. I don't really understand the random allocation** of stat points though."

Grabs a book and sits down.

"And I don't understand how to use the dice. . ."
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Claire
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PostSubject: Re: 1st Class of Survival skills   Fri Jul 18, 2008 7:09 pm

Thank you, it will be explained by the teacher later only if you asked
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Devin
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PostSubject: Re: 1st Class of Survival skills   Mon Aug 04, 2008 10:29 am

"Uhh, who's my teacher. . .I've been waiting for a few weeks."

Devin falls over dead from starvation.
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Devin
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PostSubject: Re: 1st Class of Survival skills   Sat Aug 16, 2008 11:54 am

"Anybody, am I supposed to just sit here?"

3 weeks later, and Devin is still waiting for his teacher. . .
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Sam
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PostSubject: Re: 1st Class of Survival skills   Sat Aug 16, 2008 1:39 pm

go to the 2nd and 3rd class
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Devin
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PostSubject: Re: 1st Class of Survival skills   Sun Aug 17, 2008 8:10 am

"But I have to take the 1st one beforehand, don't I?"
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Sam
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PostSubject: Re: 1st Class of Survival skills   Sun Aug 17, 2008 3:32 pm

you already have
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Lunatia
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PostSubject: Re: 1st Class of Survival skills   Sun Aug 17, 2008 6:39 pm

[yea..just go to the 3rd since, the 2nd was battle training]

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"Anyone that doesnt cry cant be strong. No matter what happens, after you cry, then you can face the problem better.But, crying when need to cry is another way to show strength"
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grim heathen
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PostSubject: Re: 1st Class of Survival skills   Thu Sep 11, 2008 5:31 am

Fox reads the info.

Status System

This is very important, everyone should know this so you will know what to increase to make you stronger.
When you first create a character, it'll ask you to assign 'points' to these
four categories: Power, Magic, Sense and Charm.

You have the basic status that is given randomly to every character.

What this 'point allocation' does is that every time you level up, you will get a status boost.

You are NOT allowed to change this once your point is allocated.

Under the 4 major categories are 3 sub-categories, and they are as follows:

Power:
Attack (AP) - Controls damage done by physical melee.
Hit Rate (AC) - Controls the accuracy of physical melee and damage for guns.
Attack Speed (DX) - Controls the speed/delay of physical melee.

Magic:
Mana Points (MP) - Increases amount of mana points you have.
Magic Ability (MA) - Controls damage done by magic attacks.
Magic Defense (MD) - Controls damage taken when hit by a magic attack.

Sense:
Weight (WT) - Increases weight limit (amount of stuff you can carry)
Sensibility/Digging Ability (DA) - Controls crit damage and how well you dig,
as well as shuriken damage for fox type characters.
Luck (LK) - Controls critical hit probability and gun hit rate.

Charm:
Hit Points (HP) - Increases your hit point level.
Defense Points (DP) - Controls damage taken when hit by a physical attack.
Hit Evasion (HV) - Controls the probability of dodging a physical attack.

Every time you level, all of these categories will receive a slight boost(randomly increased by 1/2 points in random stat)
In addition to this passive boost, every level you get 4 'bonus points', with which you may put into ANY category you want.
(this one you can decide which one do u want to increase)

[ u need to tell me which one do you want to increase for your 4 bonus points, PM me.
or you wont get your 4 bonus points allocated]



"Hmmm...Well I guess I'm ready to move on to the next lesson."
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Lunatia
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PostSubject: Re: 1st Class of Survival skills   Fri Sep 12, 2008 4:03 am

[The newest class is the 3rd one]

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"Anyone that doesnt cry cant be strong. No matter what happens, after you cry, then you can face the problem better.But, crying when need to cry is another way to show strength"
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